We live in the age of the city. The city is everything to us — it consumes us, and for that reason we glorify it.
Onookome Okome, “Writing in the Anxious City: Images of Lagos in Nigerian Home Video Films.” Under Siege: Four African Cities, Freetown, Johannesburg, Kinshasa, Lagos. Germany/New York: Hatje Cantz Publisher,2002:315-334. 
Osamu Tezuka, from Phoenix Volume 5: Ressurection (via Sci-Fi-O-Rama)
I know I’ve been super delinquent, and I apologize. School has kept me busier than I could have imagined. Check back soon, though, because I have some big plans for summer.

Osamu Tezuka, from Phoenix Volume 5: Ressurection (via Sci-Fi-O-Rama)

I know I’ve been super delinquent, and I apologize. School has kept me busier than I could have imagined. Check back soon, though, because I have some big plans for summer.


‘80’ by Mark Weaver, 2009.
Lunar or moonar colonies don’t typically grow out of the planet like cities on Earth. This bold settlement seems destined for a desolation and may see more action as an album cover. 

‘80’ by Mark Weaver, 2009.

Lunar or moonar colonies don’t typically grow out of the planet like cities on Earth. This bold settlement seems destined for a desolation and may see more action as an album cover. 

The name civitas was applied by the Romans to each of the independent states or tribes of Gaul; in later times it adhered to the chief town of each of these states, which usually became afterwards the seat of civil government and of episcopal authority. Though there were civitates in Britain also in Roman times, the word was not adopted by the Angles and Saxons, who applied the name burh to all towns alike. In later times civitas may be found as a Latin equivalent of burh, and, in Domesday, it is frequently applied to the larger and more important byriȝ, burȝes, or boroughs, which were the centres of districts, and had in some cases municipal autonomy, and thus corresponded in character to the cités of France. As an English word, cité is found early in the 13th c., applied, both to foreign, and particularly ancient cities, where it is probably due to translation from Latin or French, and also to important English boroughs, such as London and Lincoln.
Oxford English Dictionary.
The city is a related collection of primary groups and purposive associations: the first, like family and neighborhood, are common to all communities, while the second are especially characteristic of city life. These varied groups support themselves through economic organizations that are likewise of a more or less corporate, or at least publicly regulated, character; and they are all housed in permanent structures, within a relatively limited area. The essential physical means of a city’s existence are the fixed site, the durable shelter, the permanent facilities for assembly, interchange, and storage; the essential social means are the social division of labor, which serves not merely the economic life but the cultural processes. The city in its complete sense, then, is a geographic plexus, an economic organization, an institutional process, a theater of social action, and an aesthetic symbol of collective unity. The city fosters art and is art; the city creates the theater and is the theater. It is in the city, the city as theater, that man’s more purposive activities are focused, and work out, through conflicting and cooperating personalities, events, groups, into more significant culminations.
Lewis Mumford. “What is a City?” Architectural Record (1937).
Rocannon’s encounters with Species?4 and his subsequent assumptions highlight a few questions to keep in mind when considering speculative cities. I’m not an anthropologist, so I’m going to hold back from answering these questions for now, though if you have any insight, feel free to share your thoughts.
First, Rocannon assumed that because this settlement was highly ordered, it was a bi-product of intelligence. If the intelligence behind a species is not understood, can we accurately call their settlements a city? Or, can understanding how an alien culture builds its cities provide insight into the species’ intelligence?
Just as Rocannon assumed that this alien settlement was city, it is just as likely that in our explorations both in text and in our space faring future, we’ll encounter settlements that don’t appear to be much… but turn out to be great cities.
To get a better understanding how thinkers on our planet have understood cities, I’ll be posting a few definitions that explore further explore the question, “what is a city?”
Additionally, I’ll also be posting some resources that explain what exactly I mean by speculative, and in turn why this site is called Speculative Cities and not Science Fiction Cities or Great Cities from Science Fiction and Fantasy.

Rocannon’s encounters with Species?4 and his subsequent assumptions highlight a few questions to keep in mind when considering speculative cities. I’m not an anthropologist, so I’m going to hold back from answering these questions for now, though if you have any insight, feel free to share your thoughts.

First, Rocannon assumed that because this settlement was highly ordered, it was a bi-product of intelligence. If the intelligence behind a species is not understood, can we accurately call their settlements a city? Or, can understanding how an alien culture builds its cities provide insight into the species’ intelligence?

Just as Rocannon assumed that this alien settlement was city, it is just as likely that in our explorations both in text and in our space faring future, we’ll encounter settlements that don’t appear to be much… but turn out to be great cities.

To get a better understanding how thinkers on our planet have understood cities, I’ll be posting a few definitions that explore further explore the question, “what is a city?”

Additionally, I’ll also be posting some resources that explain what exactly I mean by speculative, and in turn why this site is called Speculative Cities and not Science Fiction Cities or Great Cities from Science Fiction and Fantasy.

‘6’ by Mark Weaver, 2009.
This makes me think of the panopticon.

‘6’ by Mark Weaver, 2009.

This makes me think of the panopticon.

Caprica, like most stories worth telling, is about many things. On the most basic level, it is a story about how humans created artificial life, how that life found self awareness, and then how that life retaliated against its creators for enslaving its race. Caprica is the seed from which the retelling of Battlestar Galactica grew. It is also a story about unchecked human morals, parenting, and self realization. 
Underneath all this, Caprica, like its predecessor*, explores fundamentalism — looking at life situations that make it easy or even force people** to grasp tightly to a singular world view. In this universe, there are times when this process is viewed sympathetically. Other times, the viewer experiences this transition towards fundamentalism with horror. Looked at differently, I’d argue that this whole universe of the ‘Colonies’*** created by Ronald Moore and David Eick is a tool for people to reexamine their own reaction, not only to Sept. 11, but also to living in a world that is continually shaped by its shadow.    

Like all serialized dramas, Caprica is flawed**** in that it takes itself way to seriously. Mixed with the shows corporate distribution, and that the general murkiness of its ethical world challenged the average viewer, it is perhaps no surprise that the show was discontinued. Regardless, it is quality television and worth your time.
I finished watching the series over the weekend, and am disappointed that it was cancelled after only one season. I mention Caprica on Speculative Cities for two reasons. First, Caprica provided an opportunity to explore how cities differed across different colonies of the same species. Second, the show took a common SF trope by working a virtual reality world into the narrative. 
While the former was only hinted at in this first season, the second season would clearly scope out from Caprica to include more time on the other colonies, specifically Gemenon and Tauron*****.
The latter, played a bigger role in the show. In fact, this virtual world, called V-world, was one of the primary set-pieces in Caprica. While anything could theoretically happen in V-world, there was one space in particular that allowed for any amount of human cruelty, with one hitch. In this place, called New Cap City******, once you died, you could never come back. As the story of the show progressed, V-World and New Cap City started impacting the actual city of Caprica*******. The people who played in these alternate realities became a sort of infrastructure for this change.
* BSG** By people I mean sentient beings, which in this universe are both humans and cylons - cybernetic robots.*** 12 Colonies from 12 planets. All the same species. Each colony has its own race. **** It can be ridiculous and melodramatic at times. For more, check out io9’s ongoing coverage: http://io9.com/tag/caprica. And yeah, they’ll have lots of spoilers.
***** Each colony is named after an astrological sign. Or, a constellation.****** Yep, its a total Grand Theft Auto spin-off.******* Actually, the planet / colony is called Caprica. The city is Caprica City.  

Caprica, like most stories worth telling, is about many things. On the most basic level, it is a story about how humans created artificial life, how that life found self awareness, and then how that life retaliated against its creators for enslaving its race. Caprica is the seed from which the retelling of Battlestar Galactica grew. It is also a story about unchecked human morals, parenting, and self realization. 

Underneath all this, Caprica, like its predecessor*, explores fundamentalism — looking at life situations that make it easy or even force people** to grasp tightly to a singular world view. In this universe, there are times when this process is viewed sympathetically. Other times, the viewer experiences this transition towards fundamentalism with horror. Looked at differently, I’d argue that this whole universe of the ‘Colonies’*** created by Ronald Moore and David Eick is a tool for people to reexamine their own reaction, not only to Sept. 11, but also to living in a world that is continually shaped by its shadow.    

Rocannon’s knees gave way. He sat down on the polished red pavement, and tried to repress his sick fear enough to think what to do. What to do. He must go back into the dome… At the thought of going back in there among the tall angelic figures whose noble heads held brains degenerated or specialized to the level of insects, he felt a cold prickling at the back of his neck; but he had to do it. His friends were in there and he had to get them out. Were the larvae and their nurses in the dome sleepy enough to let him? He quit asking himself questions. But first he must check the outer wall all the way around, for if there was no gate, there was no use. He could not carry his friends over a fifteen-foot wall.

There were probably three castes, he thought as he went down the silent prefect street: nurses for the larvae in the dome, builders and hunters in the outer rooms, and in these houses perhaps the fertile ones, the egglayers and hatchers. The two that had given water would be nurses, keeping paralyzed prey alive till the larvae sucked it dry. They had given water to dead Raho. How could he have not seen that they were mindless? He had wanted to think them intelligent because they looked so angelically human. ‘Strike Species 4?’, he told his drowned “Handbook”, savagely.

Ursula K. Le GuinRocannon’s World, 1966.

Part 4 of 4.

‘1935’ by Mark Weaver, 2009.

‘1935’ by Mark Weaver, 2009.